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Tier 3

Description

Having mastered the skills of your class, you continue to climb higher, further, and faster. Choose one of the skills listed in your class descriptor. The class labels are listed below.

Crafting

Alchemist, Machinist, Mortician, Runeshaper

Magic

Archer, Cleric, Dragoon, Elemental, Mage

Martial

 Bard, Knight, Mercenary, Ranger, Teutonic

crafting

Fortune Seeker

On the battlefield and along the paths to your destinations, you have grown a keen eye for the ingredients you need for your craft. When looting bodies and uncovering treasure chests, this ability raises the chances of you gaining a greater ingredient yield.

Crafting Proficient

Due to your advancement in your craft, once per day craft any ability / potion without using any ingredients. You have grown in your use of crafts, and use the excess ingredients from previous crafts.

Crafting Technician

Through the art of crafting you have found greater ways to inflict damage to your enemies and ways to greater support your allies. Use two more ingredients than you normally would in that recipe, but in doing so double the effect of one ability per day.

magic

Mystic Proficiency

Due to your advancement in the mystic arts, you are able to summon an extra spell Utility. Once per day, choose 1 Ability / Spell to gain an additional Utility.

Spell Technician

Through your study of the mystic arts, you have grown greatly in your abilities. This ability is very strenuous on the body and mind. By inflicting 3HP damage to yourself you are able to double the effects of one chosen spell.

Sorcerer Supreme

Pick one Level 1 ability from any another magic class. Use this ability once per day.

 

martial

Battle Proficiency

Due to your advancement in the martial arts, you are able to utilize your abilities. Pick one ability and gain an extra utility once per day.

Tactical General

Through much training of your body, you are able to push your limits and utilize your abilities to the fullest. By inflicting 3HP damage to yourself you are able to double the effects of one chosen ability once per day.

Warlord

Through testing your metal, you have grown in your abilities with your weapons. Great weapons only require one hand for use. As well, you are able to dual wield one Great weapons with a lesser weapon. Can also pair a Great Weapon with a shield.

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